Ring of the Swarm Summoner
Everlasting Orb
Sphere of Analysis
Welcome to the Age of Conflict Blog. This blog's primary purpose is for me to archive and categorize information for a custom Dungeons and Dragons campaign setting I'm putting together.
Savage Orcs are a more recent creation of the Orcish God Thulzug. They were created in his anger over the High Orcs becoming civilized and turning their back on him. He desires nothing less then the total destruction of the civilized world. So he created a more powerful more terrifying type of Orc.
They are more powerful with a more monstrous appearance then regular Orcs. The drawback is that Savage Orcs are even less intelligent then regular Orcs. Closer in intelligence to an Ogre.
In the Orc hordes there is roughly 1 Savage Orc for every 5 regular Orcs. The brutes do very little other then fight, eat, and sleep. They care nothing for the culture they are part of or even the worship of the god that spawned them. They simply wait for their next opportunity to fight.
Monstrous Information
Medium Humanoid (orc), Chaotic Evil
Armor Class: 14 (natural armor + shield)
Hit Points: 32 (4d10 + 10)
Speed: 30 ft
Strength: 17 (+3)
Dexterity: 10 (+0)
Constitution: 16 (+3)
Intelligence: 5 (-3)
Wisdom: 9 (-1)
Charisma: 7 (-2)
Skills: Darkvision 60 ft, Passive Perception 9
Languages: Giant
Challenge Rating: 1 (200 XP)
Gore: If moving 15 or more ft towards an enemy, a savage orc can perform a running gore with it's tusks. With a + 5 to hit and dealing 2d6 + 3 piercing damage.
Actions
Glaive: +5 to hit, reach 10 ft, deals 1d12 + 3 slashing damage.
![]() |
| Art by @Riademoness |
![]() |
| Art by Jacob K. Gratchyk |
![]() |
| Art by Jacob K. Gratchyk |
![]() |
| Art by Jacob K. Gratchyk |
![]() |
| Art by Jacob K. Gratchyk |

Art by KibaMk2
Alignment: Lawful Evil
Porfolio: Tyranny and Vengeance
Domain: Death or Ambition
Holy Symbol: An iron fist
Follower Alignment: Any Evil
Follower Bonus: Clerics of Viccus have Chill Touch as a bonus cantrip.

Art by KibaMk2
Alignment: Neutral Evil
Portfolio: Ocean and Tides
Domain: Tempest
Holy Symbol: A whirlpool
Follower Alignment: Any non good
Follower Bonus: Clerics of Lashess have the ability to breath under water as long as they have their holy symbol and have not lost favor with their goddess.
Lashess is a powerful master of the ocean. As frequent as sea voyages are on Primordus, nearly everyone prays to her at one point or another. Regardless of whether they are good or evil, nobody wants to be destroyed by the fury of the sea. It is believed that many sea monsters and undead pirates are her creations.
Followers of Lashess mostly frequent port towns. Seeking bribes from those who travel out to sea in exchange for the promises of protection. But many do not realize even if one of her priests accompany them, it may not guarantee their protection. For even if their ship sinks, her clerics would survive due to their magical gift of water breathing.
![]() |
| Art by RIA |
Avatar of Lashess
Coming Soon...

Art by KibaMk2
Alignment: Lawful Neutral
Portfolio: Fire and Smithing
Domain: Forge
Holy Symbol: An anvil
Alignment: Any non evil
Follower Bonus: Clerics of Vaasmoot have Fire Bolt as a bonus cantrip.

Art by Jacob K. Gratchyk
Alignment: True Neutral
Portfolio: Magic, Mages, and Power
Domain: Arcana
Holy Symbol: A perfectly clear eye
Follower Alignment: Any
Follower Bonus: Clerics of The Many Eye One have advantage on all saving throws against charm, confusion, or other magical attempts to alter their mental state.
Alignment: Chaotic Good
Art by Ria
Portfolio: Elves and Elegance
Domain: Trickery or Zeal
Holy Symbol: An arrow with a rose growing off the nock
Follower Alignment: Any non evil
Follower Bonus: Clerics of Flondell have Dancing Lights as a bonus cantrip.